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Collaborative circular innovation

Collaborative Circular Innovation: Engaging Users in Co-Design

How can we ensure that circular business models truly meet user needs? On May 22, RISE will host two exciting events focused on co-design and user studies, where we’ll explore creative methods to align circular ambitions with real-world adoption.

Whether you prefer a hands-on workshop in Stockholm (10:00–12:00 CET, optional lunch included 12:00-13:00) or an online seminar (15:00–16:00 CET), you’ll gain practical tools and methods to better understand users and collaborate across businesses to design circular solutions. The events are co-hosted by Business Design, Technologies for Interaction and the Circular Business Lab at RISE, and made possible by the FORMAS project ‘Game-Based Approaches to Create Innovative Circular Value Propositions.’ 

In-Person Workshop (Stockholm, 10:00–12:00 CET + Optional Lunch 12:00-13:00) 
“Try It Out: Designing User Studies & Collaborative Circular Value Propositions”   

This hands-on workshop is for those who want to go beyond theory and start shaping user studies and collaborative value propositions for circular business models. Through interactive exercises, you will:

  • Experience Moving Planets, a digital, game-based tool based on participatory design principles that fosters co-design between companies and customers.
  • Reflect on your company’s circular ambitions and how they align with user needs.
  • Start designing a user study to test and refine your ideas.
  • Use collaborative value proposition design tools to explore how companies can work together to enhance circular solutions.  

For: Business developers, product designers, service designers, UX designers, design and user researchers. 
Where: RISE Drottning Kristinas väg 61, Stockholm, Sweden 
Bonus: Stay for a provided lunch afterwards to continue discussions

Online Seminar (15:00–16:00 CET) 
“From Circular Ambition to User Adoption”   

Join this one-hour online seminar to reflect on key insights and challenges in bridging the gap between circular economy goals and real user adoption. We’ll introduce Moving Planets, an innovative game-based tool that helps companies engage users in co-design of circular solutions. Expect real-world examples and insights you can take back to your work.  

For: Business developers, product designers, service designers, UX designers, design and user researchers.
Where: Online (link provided upon registration)

In-Person Workshop 10:00-12:00; Online seminar 15:00-16:00
22 May 2025
10:00-16:00
In person workshop at RISE Drottning Kristinas väg 61, Stockholm and Online Seminar
12 May 2025

Free of charge

30 in-person
Digital, In-person,
Katherine Whalen

Contact person

Katherine Whalen

Forskare

+46 10 228 40 57

Read more about Katherine

Contact Katherine
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