Petter is a XR developer and researcher focused on bringing VR to life within Swedish industry and education. He is a social, creative and innovative mind and works closely with programmers to create all kinds of XR experiences; like game worlds, simulations and training that you as a user can learn from in a fun, interactive and gamified way.
Currently Petter is working hard to make XR production more affordable and accessible by mapping current and next gen solutions for laser scanning, photogrammetry and CAD conversion and how to bring this type of 3D content into game engines such as Unreal and Unity.
Petter's dream project is to create a school completely based on virtual reality. Where a young kid can put on a pair of HMD:s (VR glasses) and be transported to an immersive world with a complete curriculum of interactive and gamified exercises that makes learning as fun as exploring a fantastic halliday destination.
Petter always wants to work with anyone who can help shape the vision of a truly meaningful future. Interesting people include anyone who writes code, do 3D modelling and engineering, work with sound, or is ready to work hard to learn those skills and have the drive to never stop at "good enough".
Fluent in: Modo 3D, Blender, Unity, Unreal, xNormal, Quixel, Photoshop, illustrator and people.
Not so fluent in: C#, CAD, papers and numbers.